The game puts you in the role of a new student at Luke Skywalkers Jedi Academy and will have you fighting a mysterious Sith cult across the galaxy.But you can also play with up to 16 players in six online multiplayer modes if youd rather enjoy the game with friends.Aspyr, the company that worked on and published the PS4 port, updated the games controls for the modern console.
It also developed and published a port for the Nintendo Switch, which the gaming giant announced through its Direct Mini presentation. In case Jedi Academys release puts you in the mood for more classic Star Wars games, you may want to keep an eye out for more announcements from Aspyr and LucasArts. Theyre also updating the 90s racing game Star Wars Episode I: Racer, which could come out for the PS4 and the Switch this spring. If you buy something through one of these links, we may earn an affiliate commission. As the rest of Star Wars: Jedi Knight: Jedi Academy begins to load, however, you are undoubtedly met with far more wincing and questions than you probably care to admit. While this game was highly rated for its time, its manner of returning to the limelight and indeed its entire reason to do so quickly falls flat when compared to modern gaming convention. Players would take on the role of Jaden Korr, a promising young jedi apprentice on their way to Lukes academy to learn the ways of the force. The narrative concept is neat, but given the way Star Wars has evolved since this games release it becomes very difficult to take anything about it seriously. While Jadens name is set in stone, their race, sex, and clothing are all selectable at the start of the campaign, as well as their lightsaber style and the color of their blade. Controlling Jaden with anything other than a mouse and keyboard is sloppy and jerky. Lightsaber combat is sluggish and yet wild, proving to be most effective if you fight like A New Hopes Darth Vader in that you stand around holding it in front of you until you see an opening and swing once for an insta-kill on most enemies. Force powers handle a little nicer, but swapping between them on the D-pad feels awkward and more often than not I found myself changing weapons when I wanted to select a power. It also really pokes at the back of my mind that there is no good reason that young jedi padawan being trained by Luke Skywalker should be heading into the field with such uncivilized weapons. Yes, we want to include the fan service of offering blasters and bowcasters, but you lose credibility of the source material. In fact, while in the mission select menu I could find no option to simply exit the game, instead having to go for a hard shut down in the Switchs Home menu. Online combat hasnt proven much better either, with PC gamers finding their way onto the Switch servers and easily decimating the console players with superior interface options. There are a few gameplay modes you might typically expect like deathmatch or capture the flag, but matches are always filled with a random lobby of players with no private server options so it really is just being thrown into a match at random with little motivation to, you know, play the game. Levels are fairly spacious with multiple ways to approach your objectives in many cases, but the lack of well, anything to actually FILL said space doesnt do the game any favors. If you were a hardcore fan of it back in the day, this might be a great walk down memory lane for you, but I really cant think of a good reason they brought Jedi Academy back from the brink with even less than a fresh coat of paint. Star Wars Jedi Knight Switch Full Remake TreatmentHad this been given the full remake treatment it could undoubtedly have been epic, but as it stands it was a bit of a clunky cash-grab game when it first launched and it still feels the same today. Maybe this entry should have stayed in a galaxy far, far away.
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